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Post by T H E . A D M I N on Aug 3, 2009 21:17:45 GMT -5
the member groups
so, just to make sure that this is posted somewhere, and so that everyone is on the same page, i'm going to post the member groups for this site. all information about these groups was attained from IMDB.com.
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STITCHERS stitchers are psychic surgeons trained to quickly reconstruct cells to their previous or healthy state. using only their hands, they can heal and even unheal whatever they have done. for more detailed word, stitchers use a silver based cream on their hands, which acts as a conductor to their ability.
PUSHER pushers push specific thoughts, memories, and even emotions into their targets. the technique can be used to gain a subject's trust or to have them perform any action, thinking ti was their own agenda.
WATCHER watchers are trained to self-induce visions of the future, very much like a prolonged sense of deja vu. the technique of following the future, either of a person or object, is called subject tracking. a watcher's skill is primarily rated by how far they can see into the future.
MOVER movers manipulate inanimate objects at varying distances. the actual technique is known as kinetic signature control, where the mover is trained to hear and identify the specific atomic frequency of any given material and alter the gravity wave around it, usually producing the nearby air to appear warped. advanced movers can work at the molecular level creating protective shields in the air around them.
SHADOW shadows are trained to block the vision of other clairvoyants such as sniffs, making any subject within their target radius appear "dark." experience will enhance the size of the area they can shadow and the intensity of their shielding effect. shadows need to be awake to preform their ability, and it is common for a detail of two shadows to operate in shifts while protecting a person or object for extended periods.
SHIFTER shifters can temporarily shift patterns of light on any object to create illusions to the naked eye. they work mostly on a touch basis, but once the illusion is established, it remains with the object for short periods of time. for example, a shifter could momentarily touch a dollar bill, altering its light pattern to appear as a one hundred dollar bill for hours until the effect expires. the length of the shift is based on experience and ability.
SNIFF sniffs are highly developed psychometrics who can track the location of either people or objects over varying distances. like psychic bloodhounds, their tracking ability is increased if they have tactile access to an object that has been in direct contact with the subject. sniffs receive information based on images, not specific addresses, which is why identifiable landmarks help increase their effectiveness.
WIPER wipers are skilled at either temporary or permanent memory erasure, an invaluable asset in espionage. experience will dictate the accuracy of their wipes, thought the danger is always present that they will eliminate a desired memory.
BLEEDER bleeders have the ability to emit high-pitched sonic vibrations that cause ruptures in a target's blood vessels.
DIVISION division agents are psychics, just like the ones mentioned above, expect they work for the government trying to gather up those of their kind to test and try to turn into weapons. division agents all have their own individual reasons for joining division, whether it was out of their own fear of being caught and tested, or whether it was in an attempt to save their families. some are just plain evil. whatever the reason, their the bad guys of the story.
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